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Terra Nova is a collaborative blog for academics and professionals in game studies. It focuses primarily on the study of virtual worlds. Started in 2003 by Edward Castronova, Julian Dibbell, Dan Hunter, and Greg Lastowka, Terra Nova initially focused heavily on research and questions surrounding real money trading (RMT) in online virtual worlds.〔 〕〔 〕 Coverage has expanded to include impacts of gaming on culture, architecture and law.〔 〕 Terra Nova is cited in the traditional media on issues of gaming in virtual worlds, most notably issues regarding ''Second Life'' and ''World of Warcraft''.〔 〕〔 〕〔 〕 Various issues have been discussed, from the virtual economy of ''Star Wars Galaxies''〔 〕 to the impact of learning in MMOs.〔 〕 ==References== 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Terra Nova (blog)」の詳細全文を読む スポンサード リンク
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